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	<title>It's Mike Ettner's Blog &#187; Wayne Gretzky</title>
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		<title>Bubblewrap &#8211; the iPhone app</title>
		<link>http://www.mikeettner.com/10/2009/bubblewrap-the-iphone-app/</link>
		<comments>http://www.mikeettner.com/10/2009/bubblewrap-the-iphone-app/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 18:16:33 +0000</pubDate>
		<dc:creator>MikeEttner</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[Bubblewrap]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iphone app]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[Renaissance]]></category>
		<category><![CDATA[Wayne Gretzky]]></category>
		<category><![CDATA[Zen]]></category>

		<guid isPermaLink="false">http://www.mikeettner.com/?p=1805</guid>
		<description><![CDATA[. . &#8220;Bubblewrap&#8221; is the name of an addictive game available as a free app down-loadable to the Apple iPhone. Video of how the 45-second game is played is available here. I&#8217;m a fan. During each game session a variety of sounds are heard.  There&#8217;s a &#8220;pop&#8221; as each bubble is tapped; a sucking sound when a deflated bubble [...]]]></description>
			<content:encoded><![CDATA[<p>.</p>
<p style="text-align: center;"><img id="screenshots" class="aligncenter" style="border: #cccccc 1px solid;" src="http://images.appshopper.com/screenshots/284/945681.jpg" alt="" /></p>
<p>.</p>
<p>&#8220;Bubblewrap&#8221; is the name of an addictive game available as a free <a href="http://appshopper.com/entertainment/bubblewrap">app</a> down-loadable to the Apple iPhone. Video of how the 45-second game is played is available <a href="http://www.youtube.com/watch?v=RmW1el0o9x4">here</a>.</p>
<p>I&#8217;m a fan.</p>
<p>During each game session a variety of sounds are heard.  There&#8217;s a &#8220;pop&#8221; as each bubble is tapped; a sucking sound when a deflated bubble decides to pump itself back up with air; a &#8220;crash&#8221; sound when you pop a rare bubble whose destruction is worth two points (&#8220;2X&#8221;) (there are no labels so you never know when this will happen); a bigger explosion when an even rarer &#8221;5X&#8221; bubble meets its demise; a &#8220;ticking&#8221; reminiscent of the theme of the &#8220;60 Minutes&#8221; TV program that starts when five seconds of play are left in the game; and a raucous clown-horn blurt that signals the game is ended. All in all a cool sonic landscape.  It keeps you coming back for more.</p>
<p>Also satisfying are the inadvertent rhythms that sometimes arise, especially when 2X and 5X bubbles explode in quick succession. Hearing a <em>dah-dah-dah</em>-DUH sequence toward the end of play is always welcome &#8212; it means your score just grew by 11 points and you may be fated to achieve a new high.  The goal, of course, is to get an ever-higher score.  (Isn&#8217;t that life-like?)</p>
<p>Speaking of life-like, playing Bubblewrap, like playing at a casino craps table or pulling a one-armed bandit, provides an opportunity to reflect on the fact that human psychology wants very much for non-living objects to be more like us. Especially is this so if we&#8217;re spending time interacting with a device in the hope of receiving something positive in return. (Are you listening, direction-giving lady navigator in my Prius?) If man is the measure of all things, wouldn&#8217;t it be nice if things really were more like us?  I suspect this desire is innate, part of our DNA.  If so, it suggests all human societies, however primitive, however temporarily misguided, will strive toward a Renaissance.  And that&#8217;s a good thing, no?</p>
<p>[Aside: Waxing philosophical made me think of wax paper.  Wax paper used to be a staple item in every home kitchen but now has disappeared. What happened? Is the answer as simple as two words, Saran Wrap?  A name whose final word leads me back to the subject at hand . . . .]</p>
<p>A useful technique when playing Bubblewrap is to use a three-finger (index, middle, ring) approach, dancing the finger pads across the field of bubbles.  After an initial sweep across the screen to pop all standing bubbles (which takes just a few seconds) you enter the re-inflation period when, one-by-one, each crumpled bubble does its Lazarus act.  During this major phase of play I find it best to enter into an intuitive mode, a Zen-like state, floating over the bubble field, in tune with Wayne Gretzky&#8217;s <a href="http://thinkexist.com/quotation/i_skate_to_where_the_puck_is_going_to_be-not/149961.html">advice</a> to skate to where the puck (or the refurbished bubbles) <em>will be</em>.</p>
<p>Though not of &#8220;world leadership&#8221; rank, I&#8217;ve done pretty well so far, if I do say so myself.  But have I hit a wall? &#8211;</p>
<p style="text-align: center;">.<img class="size-large wp-image-1862 aligncenter" title="Bubblewrap high scores as of 10-10-2009" src="http://www.mikeettner.com/wp-content/uploads/2009/10/Bubblewrap-high-scores-as-of-10-10-2009-549x1024.jpg" alt="Bubblewrap high scores as of 10-10-2009" width="395" height="737" /></p>
<p>.</p>
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